(1)
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(2)
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where the unit tangent vector and unit "principal" normal vector are defined by
(3)
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(4)
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Here, is the radius vector, is the arc length, is the torsion, and is the curvature. The binormal vector satisfies the remarkable identity
(5)
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In the field of computer graphics, two orthogonal vectors tangent to a surface are frequently referred to as tangent and binormal vectors. However, for a surface, the two vectors are more properly called tangent and bitangent vectors.